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Debugging features within Pokémon Gold/Silver/Crystal: Difference between revisions
Debugging features within Pokémon Gold/Silver/Crystal (view source)
Revision as of 18:35, 12 July 2010
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==Pokémon/Trainer color interface and TM/HM compatability checker==
[[Image:GSbColorDebug.png|270px|thumb|right|A player altering the primary palette of an enemy Bulbasaur via an unused Pokémon/Trainer 'color test' interface within Pokémon Gold and Silver (JP).]]
Interestingly, a large unused, complex interface, presumably for in-game battles, exists within the final game. It consists of two pages; the first can be used to change the colors of Pokémon or trainers in battle and the second allows one to check the TM/HM compatability of the relevant Pokémon. Although the interface still exists within translated versions of the game, it is the most stable on the original Japanese version; as the game will attempt to manage dialogue which was removed in later versions, such as おわりますか? ("Are you finished?"), graphic bugs would also ensue due to the screen not being localised.
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