DexDex/GS:029: Difference between revisions
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==When accessed with C6D8 method== |
==When accessed with C6D8 method== |
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*Simply adjusting C6D8 to 0x1D may result in forcing one or more evolution screens. May cause [[arbitrary code execution]] at region C380 afterwards. |
*Simply adjusting C6D8 to 0x1D may result in forcing one or more evolution screens. May cause [[arbitrary code execution]] at region C380 afterwards, with a [[Glitch Dimension]] if the game finds a ret instruction here. |
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==See also== |
==See also== |