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Differences between GBC and SGB glitch sprites: Difference between revisions

>Torchickens
(Created page with "This article covers differences between Game Boy Color and Super Game Boy glitch Pokémon sprites. ==Super Game Boy glitch Pokémon palettes== The Super Game Boy palettes...")
 
>Torchickens
 
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==Pokémon Red and Blue==
When the game is played on a Game Boy Color (or later model), the palette of the glitch Pokémon is taken from the CGB bootstrap ROM (boot-up sequence). If the game is played on a Super Game Boy however, one of the aforementioned Super Game Boy palettes (or an invalid one from beyond the table, including ones which cause [[glitch color layer]]s) is used.
 
Playing the game on Super Game Boy mode allows for the effects of glitch Pokémon with [[glitch color layer]]slayers (glitch screens) to occur, such as the "blackout" variation; which completely hides the glitch Pokémon's sprite. Conversely, playing the game on a platform other than the Super Game Boy (or Super Game Boy 2?) will not allow the glitch color layer to occur.
 
==Pokémon Yellow==
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