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Draining hitpoints animation glitch: Difference between revisions
Draining hitpoints animation glitch (view source)
Revision as of 16:51, 7 February 2019
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{{Misc Gen 3}}
The '''draining hitpoints animation glitch''' or '''HP drain glitch''', '''HP bar oversight''' is a minor [[glitch]] which only exists in Pokémon Ruby and Sapphire. If the player's Pokémon deals a very large amount of damage on a wild Pokémon (33038 or more through testing with the move Endeavor and an enemy Pokémon with over 33038 HP) the enemy Pokémon will faint without its HP bar draining.
==Requirements==
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==Kyogre method==
#Encounter a relatively low level Pokémon, ideally one on which the player can
#Send out Kyogre and make sure that rain has activated and the opponent does not have either Air Lock or Cloud Nine.
#Get six Calm Mind boosts on Kyogre and ensure that the player has not taken much damage.
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==Dealing exactly 33037 damage==
When [[user:Torchickens|ChickasaurusGL]] tested the move Endeavor on an enemy Pokémon with a hacked amount of HP that was over 33037, dealing exactly 33037 damage caused the HP bar to instantly fall to 0 without any delay. It is unknown if this was only caused by Endeavor and/or the hacking involved, or whether it is actually possible to deal exactly 33037 damage in normal gameplay.
==See also==
*[[Heal with Eruption or Water Spout glitch]]
==External Links==
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#[http://pokeglitch.tripod.com/id10.html A list of minor glitches from Pokeglitch.tripod.com, mentioning this glitch].
#[http://www.serebiiforums.com/showthread.php?t=33596&page=3A A page from an article on Serebii.net forums mentioning the glitch].
#[https://pokemonshowdown.com/damagecalc/ Pokémon Showdown's damage calculator, for testing possible scenarios].
[[Category:Imageless articles]]
[[Category:Generation III glitches]]
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