Draining hitpoints animation glitch: Difference between revisions

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{{Misc Gen 3}}
{{Misc Gen 3}}


The '''draining hitpoints animation glitch''' or '''HP drain glitch''' is a minor [[glitch]] which only exists in Pokémon Ruby and Sapphire. If the player's Pokémon deals a very large amount of damage on a wild Pokémon (33038 or more through testing with the move Endeavor and an enemy Pokémon with over 33038 HP) the enemy Pokémon will faint without its HP bar draining.
The '''draining hitpoints animation glitch''' or '''HP drain glitch''', '''HP bar oversight''' is a minor [[glitch]] which only exists in Pokémon Ruby and Sapphire. If the player's Pokémon deals a very large amount of damage on a wild Pokémon (33038 or more through testing with the move Endeavor and an enemy Pokémon with over 33038 HP) the enemy Pokémon will faint without its HP bar draining.


==Requirements==
==Requirements==