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Draining hitpoints animation glitch: Difference between revisions

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{{Misc Gen 3}}
 
The term '''draining hitpoints animation glitch''' (sometimes also known as "'''Defeat a Pokémon without its hitpoints draining'''") refers to a minor [[glitch]] which only exists in Pokémon Ruby and Sapphire because of an improved battle system on later handheld games. If the player's Pokémon deals a very large percentage of damage on a wild Pokémon the Hitpoints animation of that Pokémon will not drain but rather its Hitpoints will appear to instantly drop to zero, as if the opponent had used Explosion.
 
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#[http://pokeglitch.tripod.com/id10.html] - A list of minor glitches from Pokeglitch.tripod.com, mentioning this glitch.
#[http://www.serebiiforums.com/showthread.php?t=33596&page=3A] - A page from an article on Serebii.net forums mentioning the glitch.
 
 
[[Category:Minor glitches (Generation III)]]
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