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Draining hitpoints animation glitch: Difference between revisions
Draining hitpoints animation glitch (view source)
Revision as of 16:51, 7 February 2019
, 5 years agoIt was the first place I went after rereading this, so yeah. Possible damage amounts are also really useful, and Geodude is 4x weak and lower-leveled.
>Torchickens No edit summary |
>Sherkel (It was the first place I went after rereading this, so yeah. Possible damage amounts are also really useful, and Geodude is 4x weak and lower-leveled.) |
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==Kyogre method==
#Encounter a relatively low level Pokémon, ideally one on which the player can
#Send out Kyogre and make sure that rain has activated and the opponent does not have either Air Lock or Cloud Nine.
#Get six Calm Mind boosts on Kyogre and ensure that the player has not taken much damage.
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#[http://pokeglitch.tripod.com/id10.html A list of minor glitches from Pokeglitch.tripod.com, mentioning this glitch].
#[http://www.serebiiforums.com/showthread.php?t=33596&page=3A A page from an article on Serebii.net forums mentioning the glitch].
#[https://pokemonshowdown.com/damagecalc/ Pokémon Showdown's damage calculator, for testing possible scenarios]
[[Category:Imageless articles]]
[[Category:Generation III glitches]]
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