Encore disobedience glitch: Difference between revisions
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*2. Successfully use a low damage move which will not faint the opponent. After a successful hit, the foe must use Encore and the move should successfully land. |
*2. Successfully use a low damage move which will not faint the opponent. After a successful hit, the foe must use Encore and the move should successfully land. |
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*3. Instead of being locked on to the move, have the user disobey by chance. |
*3. Instead of being locked on to the move, have the user disobey by chance. |
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*4. The game doesn't account for these set of events, |
*4. The game doesn't account for these set of events, causing the game to freeze. |
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[[Category:Generation II glitches]] |
[[Category:Generation II glitches]] |