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Error codes (Generations I and II): Difference between revisions

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{{Collective Page}}
 
There are two types of '''error codes''' in Generation I and II, as described in the headers below. They are not to be confused with [[Generationevent IIdata errordebugging messages]].
 
==00 character error codes==
:''"0 ERROR." redirects here. For the glitch caused by an invalid [[meta-map script]] that can lead to this error message and previously known by this name, see [[Walking lag glitch]].''
The 00 character error codes (Japanese: エラー) appear in the form of "(X) ERROR" in Pokémon Red and Blue or "(X) error" in Pokémon Yellow when a 00 character appears in the middle of a text box. They are possibly debugging remnants.
 
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#Perform the [[Trainer-Fly glitch]] to fly away from the long range Trainer on Route 6.
#Fight any Trainer on a route other than Route 6 and either win or lose. #Read the sign that says 'VERMILION CITY The Port of Exquisite Sunsets'. This puts the value 8 into CF13.
#Read the sign that says 'VERMILION CITY The Port of Exquisite Sunsets'. This puts the value 8 into CF13.
#Return to Route 6 and an '8 error' will appear.
 
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Error codes return in Pokémon Gold and Silver and they work exactly the same way as in Pokémon Red, Blue and Yellow, however, the relevant text was untranslated from エラー and they appear in the form "(x)Df-".
 
This is because the index numbers of 'エ', 'ラ' and 'ー' in the Japanese versions are hex:83, hex:A5 and hex:E3 respectively, but in the English versions, 'D', 'f' and '-' use these values. If a hex:00 character is forced in the middle of a text string in {{Crystal}}, '?' appears instead of '(x)Df-'.
 
==Printer error codes==
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{| border="1"
!Error number
!Identifier
!Cause
!Solution
|-
|01
|00
|The batteries are empty.
|Insert new, working batteries into the hardware and then turn the power on.
|-
|02
|01
|The universal game link cable is not, or incorrectly connected to the printer.
|The player should re-connect the link cable correctly.
|-
|03
|02
|There is a paper jam.
|Carefully remove the Paper Jam (see the GameBoy printer manual for more information) [or see [http://www.gamefaqs.com/portable/gbadvance/file/916598/35200 this FAQ]]
|-
|04
|03
|The ambient printer temperature is too high or low for the printer to operate.
|Attempt printing again at an appropriate room temperature.
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Additionally, in Pokémon Yellow, after trying to print the player's high-score in the Summer Beach house (Surfing Pikachu minigame house), getting a highscore and exiting, the text "PRINT error!" will appear.
[[Category:Debugging features]]
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