Error codes (Generations I and II): Difference between revisions

Jump to navigation Jump to search
Content added Content deleted
>Torchickens
>Torchickens
Line 15: Line 15:
'Legitimate' error codes appear to range from 1 to 99 however, other error codes do exist such as the [[Zero Error|0 error]] and errors which use other symbols in the byte which manages what symbols should be displayed in game such as a "B6 error". Error codes in this generation however, often appear within [[glitch dialog|glitchy text]], so what may actually seem like an 'error code' may not be.
'Legitimate' error codes appear to range from 1 to 99 however, other error codes do exist such as the [[Zero Error|0 error]] and errors which use other symbols in the byte which manages what symbols should be displayed in game such as a "B6 error". Error codes in this generation however, often appear within [[glitch dialog|glitchy text]], so what may actually seem like an 'error code' may not be.


These in theory, are often considered to be beta elements because there is no evidence to support whether the game 'deliberately' makes these error messages appear, or whether they appear by coincidence from the effects of the [[glitches]] themselves.
These in theory, are often considered to be beta elements because there is no evidence to support whether the game 'deliberately' makes these error messages appear, or whether they appear by coincidence (but were once planned to be functionable) from the effects of the [[glitches]] themselves.


==In Generation IV==
==In Generation IV==