Expanded bag item documentation (Generation I): Difference between revisions

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>Sherkel
(Making the disassembly label into its own column, and elaborating on some things)
>Torchickens
No edit summary
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| Item 32 quantity || wMapPalOffset || D35D || D35C || The current color attribution of the map (D35D (D35C in {{Yellow}})) including 'cave darkness', which involves a D35D/D35C value of hex:06. See also [[play the Safari Zone in the dark glitch]].
| Item 32 quantity || wMapPalOffset || D35D || D35C || The current color attribution of the map (D35D (D35C in {{Yellow}})) including 'cave darkness', which involves a D35D/D35C value of hex:06. See also [[play the Safari Zone in the dark glitch]].
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| Item 33 || wCurMap || D35E || D35D || The currently loaded map. Changing this alone will not change the layout of the map, but it is possible to change the map's palette and script bank to the ones associated with the new value in D35E/D this way. A [[game freeze]] may be caused by changing this value if the bank of the map script is changed to point to a problematic address for the program counter to run.
| Item 33 || wCurMap || D35E || D35D || The currently loaded map (must be reloaded to apply). May also affect palette and map script bank.
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| Item 33 quantity || wCurrentTileBlockMapViewPointer || D35F || D35E || The upper byte of the pointer to the upper left corner of the current view in the tile block map.(?)
| Item 33 quantity || wCurrentTileBlockMapViewPointer || D35F || D35E || The upper byte of the pointer to the upper left corner of the current view in the tile block map.(?)