Expanded item pack: Difference between revisions
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>Yeniaul (Changed "press A" to "press B" so no one kills their save and bitches about it.) |
>ISSOtm (→Generation I activation: Added the "partial underflow via GCRM" method.) |
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=== "Dry" item underflow glitch === |
=== "Dry" item underflow glitch === |
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This glitch was documented by |
This glitch was documented by luckytyphlosion ([http://forums.glitchcity.info/index.php?topic=7175.0 thread]). |
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It is a better method because it doesn't require the Saffron guards to be thirsty or a Fossil. |
It is a better method because it doesn't require the Saffron guards to be thirsty or a Fossil. |
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Select "Yes" and skip the title screen. |
Select "Yes" and skip the title screen. |
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<br/> |
<br/> |
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The Continue option shouldn't be present. Hit New Game, and pick names |
The Continue option shouldn't be present. Hit New Game, and pick names. Then open the start menu, hit Save and get prepared (if on an emulator, a save state is recommended to save much time). You need to hit Yes and reset your game between the time the Yes/No box disappears and the instant the Saving... text appears. |
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<br/> |
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At this point, there are three possibilities : |
At this point, there are three possibilities when booting the game again : |
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# A text box pops saying "The save file is destroyed !". You reset too early, try again. |
# A text box pops saying "The save file is destroyed !". You reset too early, try again. |
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# A Continue button is present, but your Pokemon menu isn't accessible. You reset too late, erase the save file and try again. |
# A Continue button is present, but your Pokemon menu isn't accessible. You reset too late, '''erase''' the save file and try again. |
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# A Continue button appears on the homescreen, and you can access a glitchy Pokémon menu. Swap any of the first 6 Pokémon (first or second is recommended) with the tenth (it should be just offscreen). Now you can access 255 items in your pack ! |
# A Continue button appears on the homescreen, and you can access a glitchy Pokémon menu. Swap any of the first 6 Pokémon (first or second is recommended) with the tenth (it should be just offscreen). Now you can access 255 items in your pack ! |
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== Using Gameshark == |
== Using Gameshark == |
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Using a cheating device is not needed, however, the code 01FF1CD3 (Yellow) or 01FF1DD3 (Red/Blue) will give the player 255 items. |
Using a cheating device is not needed, however, the code 01FF1CD3 (Yellow) or 01FF1DD3 (Red/Blue) will give the player 255 items. |
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== By [[Glitch City RAM Manipulation]] == |
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By having 50 slots filled in the PC, GCRM can turn this number to 109 ; it is then possible to retrieve a stack of 255 items, and perform either method of item underflow (see above). |
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This method has the enormous advantage that it doesn't require [[Missingno]], which is good for EU {{RB}} and US {{Y}} players. |
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However, since the PC has 109 items accessible, storing items is likely to corrupt game data instead of returning the PC to normal. The best solution is [[Arbitrary Code Execution]], although retrieving 59 items from the PC will also work (but it's difficult). |
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= Generation II activation = |
= Generation II activation = |