Expanded item pack: Difference between revisions
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>ISSOtm (→Generation I activation: Added the "partial underflow via GCRM" method.) |
>ISSOtm m (→By Glitch City RAM Manipulation: Fixed a link) |
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=== "Dry" item underflow glitch === |
=== "Dry" item underflow glitch === |
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This glitch was documented by |
This glitch was documented by luckytyphlosion ([http://forums.glitchcity.info/index.php?topic=7175.0 thread]). |
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It is a better method because it doesn't require the Saffron guards to be thirsty or a Fossil. |
It is a better method because it doesn't require the Saffron guards to be thirsty or a Fossil. |
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This method has the enormous advantage that it doesn't require [[Missingno]], which is good for EU {{RB}} and US {{Y}} players. |
This method has the enormous advantage that it doesn't require [[Missingno]], which is good for EU {{RB}} and US {{Y}} players. |
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However, since the PC has 109 items accessible, storing items is likely to corrupt game data instead of returning the PC to normal. The best solution is [[Arbitrary |
However, since the PC has 109 items accessible, storing items is likely to corrupt game data instead of returning the PC to normal. The best solution is [[Arbitrary code execution]], although retrieving 59 items from the PC will also work (but it's difficult). |
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= Generation II activation = |
= Generation II activation = |