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Expanded item pack: Difference between revisions

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>Torchickens
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>Torchickens
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2) Either encounter MissingNo. again or catch it with the sixth item quantity as x127 to get the x255 stack. Note this will not work when catching the MissingNo. if the item used to catch it was the sixth and a Poké Ball x127, therefore items like X Special are more desirable (also in this case, because X Special can be used for [[Celadon looping map glitch]])
 
'''Steps to reproduce dry underflow glitch:'''
<br />
# Order your items so that your 2 tossable items are in slots 1 and 2 and the item x255 is in slot 3.
# Toss everything below the item x255.
# Toss the top two items so you have three items x255 (item count=1)
# Toss 253 of the first item x255.
# Swap item 1 with item 2.
# Swap item 1 with item 2, again.
 
You can also do this with items below the third (and initial) 255 stack. You need to count how many items you have, then after step 3 toss the top item x255 the number of items you initially had -2.
 
 
=== Explanation ===
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=== "Dry" item underflow glitch ===
This glitch was documented by Luckytyphlosionluckytyphlosion ([http://forums.glitchcity.info/index.php?topic=7175.0 thread]).
 
It is a better method because it doesn't require the Saffron guards to be thirsty or a Fossil.
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Refer to above for methods of obtaining a x255 item quantity slot for this glitch:
 
 
'''Steps to reproduce dry underflow glitch:'''
<br />
# Order your items so that your 2 tossable items are in slots 1 and 2 and the item x255 is in slot 3.
# Toss everything below the item x255.
# Toss the top two items so you have three items x255 (item count=1)
# Toss 253 of the first item x255.
# Swap item 1 with item 2.
# Swap item 1 with item 2, again.
 
You can also do this with items below the third (and initial) 255 stack. You need to count how many items you have, then after step 3 toss the top item x255 the number of items you initially had -2.
 
== Expanded inventory methods ==
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