Expanded party: Difference between revisions
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*Enabling the player to walk through walls (if the 62nd Pokémon is swapped with the 63rd). |
*Enabling the player to walk through walls (if the 62nd Pokémon is swapped with the 63rd). |
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In {{RGB}}, the [[closed menu Select glitch]]es perform party Pokémon switches ignoring the number of Pokémon in the party; which allows for 'simulated' expanded party switches. A similar exploit (but requiring multiple glitches) in the English versions can be achieved with |
In {{RGB}}, the [[closed menu Select glitch]]es perform party Pokémon switches ignoring the number of Pokémon in the party; which allows for 'simulated' expanded party switches. [[No expanded party international Select glitching|A similar exploit]] (but requiring multiple glitches) in the English versions can be achieved with map size memory corruption. |
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Sometimes freezes occur when switching certain Pokémon beyond slot 6 or with a closed menu Select glitch due to the [[zero maximum HP glitch]], in which one of the Pokémon has 0 maximum HP but over 0 current HP. This can be worked around by having a 0xFF Pokémon above the desired slot to place the 0 maximum HP Pokémon, so the game doesn't have to handle the HP (with the problem possibly caused by a division by zero when the game attempts to draw the HP bar). |
Sometimes freezes occur when switching certain Pokémon beyond slot 6 or with a closed menu Select glitch due to the [[zero maximum HP glitch]], in which one of the Pokémon has 0 maximum HP but over 0 current HP. This can be worked around by having a 0xFF Pokémon above the desired slot to place the 0 maximum HP Pokémon, so the game doesn't have to handle the HP (with the problem possibly caused by a division by zero when the game attempts to draw the HP bar). |