Expanded party encounter table manipulation: Difference between revisions
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This glitch uses an exploit similar to how many [[closed menu Select glitch]]es work (as they technically involve Pokémon swaps after Select is pressed on the item and the cursor swaps a Pokémon). Despite this, it may be tricky to exploit using the Select glitch in the Japanese versions of {{RGB}} due to the encounter table at the end of a battle resetting to what it is supposed to be (entering a battle is a step for these Select glitches, and there are no encounter tiles in the Name Rater's house, trade houses and the Day Care man's house; the other locations possible for a closed menu Select glitch). |
This glitch uses an exploit similar to how many [[closed menu Select glitch]]es work (as they technically involve Pokémon swaps after Select is pressed on the item and the cursor swaps a Pokémon). Despite this, it may be tricky to exploit using the Select glitch in the Japanese versions of {{RGB}} due to the encounter table at the end of a battle resetting to what it is supposed to be (entering a battle is a step for these Select glitches, and there are no encounter tiles in the Name Rater's house, trade houses and the Day Care man's house; the other locations possible for a closed menu Select glitch). |
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Although this glitch may work in {{RB}}, it has only been tested in {{Y}}. Notably, this glitch is the |
Although this glitch may work in {{RB}}, it has only been tested in {{Y}}. Notably, this glitch is the possibly the first way to initiate a full encounter with the glitch Pokémon {{gdex|Y:000|3TRAINERPOKé}} in an English version without [[arbitrary code execution]], memory editing or a [[cheating device]]. |
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<!--Description taken from ChickasaurusGL with permission--> |
<!--Description taken from ChickasaurusGL with permission--> |