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Experience underflow glitch: Difference between revisions

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{{Major glitches}}
{{Researchneeded|Check underflow techniques for other experience groups, including glitch experience groups}}
[[File:Level 1 Mew Y.png|frame|right|A level 1 Mew with 'negative' experience (16777162) or -54.]]
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{{PRAMA|experience-underflow-glitch}}
{{Bulbapedia2|Experience#Experience underflow glitch}}
The '''experience underflow glitch''' refers to a 'glitch' in {{RBY}} and {{GSC}} where the result of the calculation of a Pokémon's experience was a negative number.
 
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Obtaining level 1 medium-slow growth Pokémon is possible with Special stat encounter [[Trainer escape glitch]]es, if the enemy Pokémon's attack stage is 1 (i.e. if six Growls have been used).
 
Obtaining level 0 medium-slow growth Pokémon is possible with a [[Super Glitch#Super Glitch items|Super Glitch item]] in {{RGB}} and {{Pikachu}}. It is also possible with the [[text pointer encounteritem trickball manipulation]].
 
Example ways to get a level 0 Pokémon indirectly:
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==Withdrawal lockup==
Any Pokémon with a negative experience value that is stored in the PC will immediately become "stuck," attempting to withdraw this Pokémon will cause a [[Game freeze| lockup]]. Here is a discussion from the forums httphttps://www.forums.glitchcity.info/index.php/?topic,=6588.0.html on glitch Pokémon experience types. Check under RB medium-slow families and Y medium-slow families as they will cause this lockup.
 
==Daycare lockup==
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==See also==
*[[Experience division by 0zero glitch]].
[[Category:Generation I glitches]]
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