Anonymous user
Extended glitch Pokémon sprites: Difference between revisions
Removing other methods for now. Not able to verify for some reason.
>Torchickens |
>Torchickens (Removing other methods for now. Not able to verify for some reason.) |
||
Line 4:
By default, glitch Pokémon 0xBF-0xFF are in sprite bank 0x0D as per [[bp:Pokémon base stats data structure in Generation I#Sprites|this documentation]], but with a glitch, it is possible to force the same two byte sprite pointer but loaded from another bank (possible other banks include 0x01, 0x09, 0x0A, 0x0B, 0x0C), effectively loading a completely different sprite.
==Switch to any bank method==
|