FacingDex: Difference between revisions
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>Torchickens (Moving to glitch 0xC109 ID article) |
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{{incomplete|Document effects of other indices, in particular for Red/Blue if possible}} |
{{incomplete|Document effects of other indices, in particular for Red/Blue if possible}} |
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The '''FacingDex''' covers [[glitch 0xC109 ID]]s in {{RBY}} |
The '''FacingDex''' covers [[glitch 0xC109 ID]]s in {{RBY}}, and their Pokémon Yellow [[ItemDex/Y:110|Lg- (0x6E)]] or locked values (on exit mat) effects. |
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In Pokémon Yellow, by adjusting the value of C109 and using [[glitch item]] [[ItemDex/Y:110|Lg- (0x6E)]], it is possible to cause different effects, including [[arbitrary code execution]]. |
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The C109 script also executes when walking around one tile above an exit with the value kept while walking. |
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In order to obtain an invalid C109 address, the player may encounter [[MissingNo.|Yellow regular MissingNo.]] to obtain a value which varies heavily. |
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==In Pokemon Red/Blue== |
==In Pokemon Red/Blue== |