FacingDex: Difference between revisions
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==In Pokemon Red/Blue== |
==In Pokemon Red/Blue== |
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===Scripts which do not execute RAM=== |
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* FE, flashes the screen shortly. |
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===Arbitrary code execution=== |
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* 0E, 0F, DA44 (seconds of game time, will eventually fall through to similar addresses as Yellow |
* 0E, 0F, DA44 (seconds of game time, will eventually fall through to similar addresses as Yellow |
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==In Pokémon Yellow== |
==In Pokémon Yellow== |