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Game freeze: Difference between revisions

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>MrGlitch
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>Torchickens
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A lockup simply refers to when no controls have any effect. Music may still be playing.
 
Example: When the player attempts thea [[bp:GenerationóË e IÁi]] variationor ofsimilar [[WildPokémon appeared!]]in Generation III is sent out.
 
===Barfreeze===
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When the game freezes this way, it will switch to a black screen. Music often freezes on the note it was playing when this freeze happens.
 
Example: Can appear when the player uses returns to the overworld after using the Explorer Kit in an invalid area through accessing a '[[Out of bounds|void]]' in [[bp:Generation IV|Generation IV]]. This phenomenon is oftenalso referred to as a 'BSoD' (Black Screen of Death) onin the [[Hall of Origin (websitecommunity)|Hall of Origin]] websitecommunity.
 
===White screen freeze===
When the game freezes this way, it will switch to a white screen. Music often stops completely when this freeze happens.
 
Example: When the player uses the [[Doko kashiradokokashira door glitch]] in Pokémon Red/Green to enter a location which does not exist.
 
===Invert freeze===
This involves NPCs disappearing from the screen and palette values being mixed up, similar to the palette changes that occur when a player enters or exits a room.
 
Example: Memory hacks involving changing certain bytes in line 3906 (in the Pokemon Blue ROM) may result in an invert freeze, specifically in a Mart.
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