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Game freeze: Difference between revisions
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==Types of game freezes==
===Softlock (Lock-up)===
A softlock, or lock-up, simply refers to when the player is stuck in a loop, either with the controls not responding or, for example, being infinitely forced to do an action. Music may still be playing.
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* When a [[óË e Ái]] or similar Pokémon in Generation III is sent out.
* When the player triggers a [[glitch battle system]] in {{RBY}} and has a non-usable item in their first slot.
===Bar freeze===
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Example: Stepping into the first column of 'grass' tiles east of Pallet Town.
===Black screen freeze===
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Example: Can appear when the player uses returns to the overworld after using the Explorer Kit in an invalid area through accessing a '[[Out of bounds|void]]' in [[bp:Generation IV|Generation IV]]. This phenomenon is also referred to as a 'BSoD' (Black Screen of Death) in the [[Hall of Origin (community)|Hall of Origin]] community.
===White screen freeze===
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Example: When the player uses the [[dokokashira door glitch]] in Pokémon Red/Green to enter a location which does not exist.
[[Category:Terminology]]
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