Generation II Safari Zone: Difference between revisions
Jump to navigation
Jump to search
Content added Content deleted
>SatoMew |
>SatoMew No edit summary |
||
Line 14: | Line 14: | ||
The GameShark code to change the behavior of warp tiles is: |
The GameShark code to change the behavior of warp tiles is: |
||
;English ''Gold'' and ''Silver'' |
;English & European ''Gold'' and ''Silver'' |
||
01600BD2 |
01600BD2 |
||
Line 23: | Line 23: | ||
0160C0D2 |
0160C0D2 |
||
;English Crystal |
;English & European ''Crystal'' |
||
0160E4D4 |
0160E4D4 |
||
;Japanese Crystal |
;Japanese ''Crystal'' |
||
0160D7D4 |
0160D7D4 |
||
The GameShark codes to "walk through walls" are: |
The GameShark codes to "walk through walls" are: |
||
;English ''Gold'' and ''Silver'' |
;English & European ''Gold'' and ''Silver'' |
||
0100A3CE |
0100A3CE |
||
0100A4CE |
0100A4CE |
||
Line 49: | Line 49: | ||
01007BCE |
01007BCE |
||
;English Crystal |
;English & European ''Crystal'' |
||
0100FAC2 |
0100FAC2 |
||
0100FBC2 |
0100FBC2 |
||
Line 55: | Line 55: | ||
0100FDC2 |
0100FDC2 |
||
;Japanese Crystal |
;Japanese ''Crystal'' |
||
01003ED1 |
01003ED1 |
||
01003FD1 |
01003FD1 |