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Generation II Safari Zone: Difference between revisions
Improved intro. →GameShark Codes: Slight improvements to presentation. →The Safari Zone: Gave the exploration stuff its own section, floated two of the images. →Explanation: Improved.
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>DavidJCobb (Improved intro. →GameShark Codes: Slight improvements to presentation. →The Safari Zone: Gave the exploration stuff its own section, floated two of the images. →Explanation: Improved.) |
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== GameShark Codes ==
Two sets of [[GameShark]] codes are listed here: one to access the gatehouse leading into the Safari Zone, and another to access the Zone itself.
The codes to access the gatehouse in ''Gold'' and ''Silver'' are:
010344D0▼
▲ 010344D0
015045D0
010343D0▼
▲010343D0
0101B4DC▼
▲The code for Crystal version is:
0103B5DC▼
0159B6DC▼
▲0101B4DC
010143D0▼
▲0103B5DC
010344D0▼
015145D0▼
▲0159B6DC
0101B4DC▼
▲There also exist codes to directly access the Safari Zone after entering a door. For Pokémon Gold and Silver, these are:
0103B5DC▼
015AB6DC▼
After activating the proper codes, the player must simply walk through any door. Once they have done so, they should deactivate the codes.
▲010143D0
== The Safari Zone ==
▲010344D0
[[Image:GSSafariZone1.png|right|The gatehouse.]]▼
▲015145D0
[[Image:GSSafariZone2.png|right|The removed Safari Zone entrance in Fuchsia City.]]
▲The code for Pokémon Crystal version is:
Assuming that you used the gatehouse codes, you should find yourself inside of a typical gate building. This gate building bridges Fuchsia City, Kanto, and the Safari Zone. Exiting through the south entrance will return the player to Fuchsia City, where the player will end up lodged in a wall.
▲0101B4DC
If the player exits through the northern entrance, they will find themselves in an incomplete Safari Zone. The entrance is quite [[Glitch (verb)|glitched]], and the water is not surrounded by a coastline or sand, but the area is otherwise complete. The glitched entrance can be walked on, but the player cannot use it to return to the gate.
▲0103B5DC
[[Image:GSSafariZone3.png]]▼
▲015AB6DC
The Safari Zone appears to use the same tileset as the National Park, possessing both tall and huge grass. The map is rather small, and no wild Pokémon -- not even [[?????]] -- appear in the grass. Normal Pokémon can be encountered by using the Super Rod at the pond, but none of them are specific to the Safari Zone.
▲[[Image:GSSafariZone1.png]]
▲[[Image:GSSafariZone3.png]]
== Explanation ==
The existence of a Safari Zone map in the second generation of games clearly demonstrates that the programmers initially considered adding the Zone to the games. National Park, which uses the same tileset, may have been the Zone's replacement.
Furthermore, the "entrance" to the Safari Zone is still in the game as well. In the ''Pokémon'' series, doors are powered by "warps" -- invisible objects placed over doors. When a player steps on a warp, they are immediately moved to wherever the warp "pointed" -- and warps can only point to other warps. The doors in the games do nothing; it is the invisible warps placed over them that do the work.
Hackers have discovered that there is still a warp to the Safari Zone in Fuchsia City. The warp is unusable, however, because it was placed over a brick wall, which the player cannot walk onto. This is why, if a player exits the Safari Zone gatehouse using the south entrance, they end up standing on a wall -- that is the warp to and from the Safari Zone.
== Screenshots ==
This is a map the beta Safari Zone:▼
{|border="1" style="border-collapse:collapse;text-align:center" cellpadding="3"
|-
|style="width:160px;font-size:.8em"|[[Image:GSSafariZone3.png]]<br>A player stands on the glitched entrance.
|style="width:160px;font-size:.8em"|[[Image:GSSafariZone4.png]]
|style="width:160px;font-size:.8em"|[[Image:GSSafariZone5.png]]
|-
|style="width:160px;font-size:.8em"|[[Image:GSSafariZone6.png]]<br>The unpolished lake.
|style="width:160px;font-size:.8em"|[[Image:GSSafariZone7.png]]
|style="width:160px;font-size:.8em"|[[Image:GSSafariZone8.png]]
|-
|style="width:160px;font-size:.8em"|[[Image:GSSafariZone9.png]]<br>A player used the entrance to walk to the southwest level boundaries.
|style="width:160px;font-size:.8em"|[[Image:GSSafariZone10.png]]<br>A player stands at the southern edge of the map.
|style="width:160px;font-size:.8em"|[[Image:GSSafariZone11.png]]<br>A player at the southeast boundaries.
|}
== Map ==
[[Image:GSSafariZoneMap.png]]
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