GlitchDex/GS:000: Difference between revisions
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{{GNS|Pentamark}} 00 ('''????? 00''') is a dual-type Steel/éé 4. E é. 4& h 'l $ ( ' $]é 'dV A9$ x (type hex:F1) [[glitch Pokémon]] in {{GS}}, with an index number of hex:00 (dec:00). |
{{GNS|Pentamark}} 00 ('''????? 00''') is a dual-type Steel/éé 4. E é. 4& h 'l $ ( ' $]é 'dV A9$ x (type hex:F1) [[glitch Pokémon]] in {{GS}}, with an index number of hex:00 (dec:00). |
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Revision as of 21:15, 19 July 2016
(↑ Back to the GlitchDex index.)
Pokémon Crystal equivalent |
---|
????? (00) |
← Previous glitch Pokémon | Current glitch Pokémon | Next Pokémon → |
---|---|---|
????? (FF) | ????? (00) | Bulbasaur |
Bulbapedia link | {{{bulbapedia}}} |
Equivalent glitch Pokémon | {{{equivalent}}} |
Equivalent Pokémon (Generation I) | {{{equivalentgen1}}} |
Index number (hex) | 00 |
Index number (dec) | 00 |
Pokédex number (Family) |
000 |
Pokédex marker byte | {{{markerbyte}}} |
Breeding result (when glitch Pokémon is female or paired with Ditto) | {{{hatch}}} |
Type(s) | Steel/éé 4. E é. 4& h 'l $ ( ' $]é 'dV A9$ x |
Category | |
Base happiness | 120 |
Egg group | Water 2/Group 0 |
Color | Brown |
Catch rate constant | 14/256 |
Experience group | 0x80 (identical to Medium-Fast) Level 50: 125000 experience Level 100: 1000000 experience |
Experience yield | 255 |
Height | |
Weight | |
Footprint | |
Gender ratio | Male if Attack DV>0 |
Wild held item | |
Sprite dimensions | 14x0 |
Please note that some of the data described here may not be fully reliable if it depends on the contents of writable memory, such as RAM; WRAM; SRAM.
00 (????? 00) is a dual-type Steel/éé 4. E é. 4& h 'l $ ( ' $]é 'dV A9$ x (type hex:F1) glitch Pokémon in Pokémon Gold and Silver, with an index number of hex:00 (dec:00).
Movepool
By level up
(No known moves)
By TM/HM
|
(Source: Yuzihax's G/S/C TM/HM list)
Base stats
Base stats | Level 50 stat range | Level 100 stat range |
---|---|---|
HP: 224 | 284-330 | 558-651 |
Attack: 1 | 6-52 | 7-100 |
Defense: 188 | 193-239 | 381-474 |
Speed: 67 | 72-118 | 139-232 |
Special Attack: 163 | 168-214 | 331-424 |
Special Defense: 213 | 218-264 | 431-524 |
Pokédex entry
's Pokédex entry may be filled with many 9s. Registering this glitch Pokémon in the Pokédex sets bit $07 of $DC03 and $DC23; the last 'own' and 'seen' Pokédex bytes respectively, however it does not appear as a selectable Pokémon in the list when the Pokédex is opened.
Evolutions
has been observed to evolve into a Nidoran♂ at level 1, however the evolution does not always take place and may depend on internal memory.
Notes
When this is encountered in battle, it may cause corruption of the memory beginning from $D000.
This may change the battle style to a Link Battle. This disables the use of items and making a turn will result in a "Waiting...!" message which may never end. The Link Battle freeze can be avoided by setting the memory address D042 to 00 (or by using the GameShark code 010042D0).
If the GameShark code 0100EDD0 is enabled from within the battle, then it is possible to capture the and register its Pokédex entry if bit 7 of $DC23 is not set; but unexpected battle behavior may follow the nickname prompt; reportedly including an enemy Trainer switching Pokémon, or fleeing.
Additional sprites
The front sprites of this glitch Pokémon may be affected based on the location it is encountered, whether an item was used, and the previous enemy battle sprite.
-
Sprite of when it is encountered in a cave.
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Sprite of after using an item.
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taking the sprite of Pokémon Trainer Cal.