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GlitchDex/GS:000: Difference between revisions

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<!-- Did not occur. I used both English Pokémon Gold and English Pokémon Silver. -->
 
To enable evolutions over Level 100, the player can lock the level byte (i.e. DA49 for Pokémon 1). In other circumstances, the game will want to keep the Pokémon below level 100101, and it seems the [[Unstable hybrid Pokémon#Leveling above 100|unstable hybrid method]] isn't really applicable here; with 000's experience cap not being high enough.
 
Although naturally it is impossible for {{GNS|Pentamark}} to have an Attack stat higher than its Defense stat, the same method can be used to see the evolution into Pidgeot if the Attack stat is locked as well (i.e. DA49 > C4 and DA51 > FF with C4 being the Level 196 and FF being an Attack stat of 255). This has been confirmed on emulator with both GameShark (01xx49DA and 01xx51DA) and [[OAM DMA hijacking]] set up with wrong pocket [[TMHMDex/GS:208|TM17]] bootstrapped to code at the TM/HM pocket quantities (D57E) to lock those addresses.
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