GlitchDex/GS:255: Difference between revisions
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==Notes== |
==Notes== |
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When this {{GNS|Pentamark}} is encountered in battle, |
When this {{GNS|Pentamark}} is encountered in battle, the area between $D000 and $D0FF is corrupted with $D1 values due to [[Invalid Sprite Transfer Corruption]]. |
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Among other things, this changes the battle style to a Link Battle. This disables the use of items and making a turn will result in a "Waiting...!" message which may never end. The Link Battle freeze can be avoided by setting the memory address D042 to 00 (or by using the [[cheating device|GameShark]] code 010042D0). |
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If the [[Cheating device|GameShark]] code 01FFEDD0 is enabled from within the battle, then it is possible to capture the {{GNS|Pentamark}} and register its Pokédex entry if bit 6 of $DC03 is not set. |
If the [[Cheating device|GameShark]] code 01FFEDD0 is enabled from within the battle, then it is possible to capture the {{GNS|Pentamark}} and register its Pokédex entry if bit 6 of $DC03 is not set. |