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The '''GlitchDex''' is a collection of [[glitch Pokémon]] data in {{RBY}}, as well as {{GSC}}.
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Originally not created with MediaWiki markup ([https://web.archive.org/web/20140824224402/http://glitchcity.info/wiki/index.php/GlitchDex?sort=hex-asc link]), this database has been converted to be suitable for MediaWiki.
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==Notes==
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Not all types that look like real types are valid types. For example, [[GlitchDex/RB:191|A (BF)]] is 0B, 00 typed, which is displayed as Normal/Normal. Though the 00 is a valid Normal-type, 0B is not a valid Normal-type.
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Two other examples are [[GlitchDex/RB:241|94]] and [[GlitchDex/RB:249|94 h]], which are 80h and 88h-typed. This is displayed as Normal/Ghost but there is no resistance to Normal type moves for this combination; unlike the valid equivalent 00h and 08h.
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If the party menu is opened with a [[GlitchDex/RB:255|'M (FF)]] ({{CRed|Red}}/{{CBlue|Blue}}) or [[GlitchDex/Y:255|Q]] ({{CYellow|Yellow}}) at the top of the party, the game may show no mini-sprite for the top Pokémon.
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If the 'M (FF) or Q glitch Pokémon is swapped to the top of the party as the result of a swap, the game will display the old mini-sprite (the Pokémon previously occupying slot 1) for the top Pokémon.
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[[bp:Generation I|Generation I]] mini-sprites are taken from [[bp:Viridian City|Viridian City]]. Invalid mini-sprites (for example, of NPCs) may appear to be different in different maps.
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