GlitchDexES/RB:195: Difference between revisions
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[[File:RB Dex C3 ES BGB.png]] |
[[File:RB Dex C3 ES BGB.png]] |
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The Pokédex data is sourced from B013 in SRAM. The reason why the Pokédex number and picture changes into |
The Pokédex data is sourced from B013 in SRAM. The reason why the Pokédex number and picture changes into a different Pokémon seems to be because address BBB0 is written into CF96 (C3F9 the starting position of the species name on the screen + 0xB9D bytes), though what is actually happening is more technical as SRAM is locked at this point. |
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The results will vary based on the emulator, with BGB version 1.5.9 giving Scyther (No. 123) (read 0x1A) and vba-v24-svn422 giving Charizard (No. 006) (read 0xFF; [[GlitchDexES/RB:255|0 'MÙ Ù (FF)]]. Behavior on an actual Game Boy and Virtual Console is unknown. |
The results will vary based on the emulator, with BGB version 1.5.9 giving Scyther (No. 123) (read 0x1A) and vba-v24-svn422 giving Charizard (No. 006) (read 0xFF; [[GlitchDexES/RB:255|0 'MÙ Ù (FF)]]. Behavior on an actual Game Boy and Virtual Console is unknown. |