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The results will vary based on the emulator, with BGB version 1.5.9 giving Scyther (No. 123) (read 0x1A) and vba-v24-svn422 giving Charizard (No. 006) (read 0xFF; [[GlitchDexES/RB:255|0 'MÙ Ù (FF)]]. Behavior on an actual Game Boy and Virtual Console is unknown.
 
There is a way to unlock the SRAM using [[OAM DMA hijacking]] to get the actual value of BBB0.; with the following code:
 
xor a
ld (4000),a
ld a,0a
ld (0000),a
ret
 
==Level-up moves==
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