Glitch City RAM manipulation (Cut abuse): Difference between revisions

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>ISSOtm
(→‎Applications: Giving examples of whaddya can do is attractive. I think. Also added a Resources (kinda "Credits", too) section.)
>ISSOtm
m (→‎Reaching the correct place: Added the relative map.)
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<pre>Actually, these aren't the optimal coordinates... you can sometimes save some walking left by going one less time up. Oh well.</pre>
<pre>Actually, these aren't the optimal coordinates... you can sometimes save some walking left by going one less time up. Oh well.</pre>


Here is a relative map of data in the Glitch City :
[[File:Ram-grid.png]]


==Cutting the tree==
==Cutting the tree==