Glitch City RAM manipulation (Cut abuse): Difference between revisions
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These last three conversions are used for Celadon Gym, which uses a different tileset, however it is possible to change the block regardless of the tileset by manipulating CFC6 (CFC5 in Yellow) (tile in front of the player) to be the grass/tree tile (0x52 or 0x50). This is possible with [[:Category:Screen data saving glitch items|screen data saving]] and [[ItemDex|printing glitch items]], or [[arbitrary code execution]]. As 0x35 also becomes 0x4C, two conversions can be achieved in succession with the CFC6/5 exploit (using block 0x3C or 0x3F first, ending with block 0x4C as a result of the consecutive conversions). |
These last three conversions are used for Celadon Gym, which uses a different tileset, however it is possible to change the block regardless of the tileset by manipulating CFC6 (CFC5 in Yellow) (tile in front of the player) to be the grass/tree tile (0x52 or 0x50). This is possible with [[:Category:Screen data saving glitch items|screen data saving]] and [[ItemDex|printing glitch items]], or [[arbitrary code execution]]. As 0x35 also becomes 0x4C, two conversions can be achieved in succession with the CFC6/5 exploit (using block 0x3C or 0x3F first, ending with block 0x4C as a result of the consecutive conversions). |
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Other conversions are possible with the [[Card Key glitch]] (Japanese versions only). |
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==Applications== |
==Applications== |