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Glitch City RAM manipulation (Cut abuse): Difference between revisions
Glitch City RAM manipulation (Cut abuse) (view source)
Revision as of 10:35, 11 July 2016
, 7 years ago→Cutting the tree: Maybe I should re-read myself to spot unfinished paragraphs. Please don't slap me.
>ISSOtm (Finished the first section, fixed the template, continued Krys' method, edited ZZAZZ's, added an unfinished Reaching (etc.) section,) |
>ISSOtm (→Cutting the tree: Maybe I should re-read myself to spot unfinished paragraphs. Please don't slap me.) |
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==Cutting the tree==
The player should find a cuttable tree in one of the following coordinates : (C*2 ; E*2), (C*2+1 ; E*2), (C*2 ; E*2+1) and (C*2+1 ; E*2+1). Cutting it will change the byte in RAM, and that's it !
Side note : the player may find, instead of a cuttable tree, ▼
▲Side note : the player may find, instead of a cuttable tree, a patch of wild encounter grass. Did you know this grass can be CUT in Gen 1 ? Now you do.
==Possible values==
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