Anonymous user
Glitch Dimension: Difference between revisions
Clean up and adding a Red/Blue/Yellow variation
>Zach the Glitch Buster m (Wrong video link. Oops.) |
>Torchickens (Clean up and adding a Red/Blue/Yellow variation) |
||
Line 1:
The term '''Glitch Dimension''' is a misnomer given to the consequence of a GameBoy game attempting to use an
<table>
<tr><td>[[Image:Glitchdimension1.png|200px|thumb|left|
<td>[[Image:Glitchdimension2.png|200px|thumb|center|The ''Pokémon Gold'' title screen during a Glitch Dimension.]]</td>
<td>[[Image:Glitchdimension3.png|200px|thumb|right|Another
</table>
<br style="clear:both"/>
==Procedure (Glitch Dimension 1)==▼
==In Pokémon Gold/Silver/Crystal==
===Procedure (Glitch Dimension 1)===
Main article: [[Coin Case Glitches]]
Line 14 ⟶ 17:
#Talk to the Machop stamping the land at Vermillion City, the Machop in Goldenrod City's basement, or listen to a Machop's cry in the Pokédex.
#Immediately after doing so, use the Coin Case item.
#The game will suddenly reset itself,
Alternatively
Line 22 ⟶ 25:
[http://www.youtube.com/watch?v=P-aK0sOXGdc]
===Procedure (Glitch Dimension 2)===
This Glitch Dimension is caused by using a glitch move in battle such as the equivalent of the [[Cooltrainer move]]
#Trade a Ditto with the Cooltrainer move to a G/S/C game.
#Use it in a battle and attempt to attack.
The game will reset in different colors than if Glitch Dimension 01 was used. Oddly enough, Glitch Dimension 02 is widely variable. Sometimes the water will be red, purple, or green, and the character sprites may all be blue.
Using the Gold/Silver/Crystal equivalents of the glitch moves TM52, TM53, TM54, or TM55 will also cause this to happen, though this has not been studied thoroughly. Additionally, this may be achieved by first checking to see if all four [[move zero|move zeroes]] are activated, (if not, players can firstly look at another Pokémon's moves in the
===Procedure (Glitch Dimension 3)===
A Glitch Dimension can also be triggered by withdrawing or trying to read [[glitch mail]] received from a [[glitch trainer]] in the Viridian Trainer House. It usually results from reading a mail that makes an extra text box appear when highlighted with all the other text boxes from previous [[glitch_(verb)|glitched]] mails with said effect. If the mail does not give glitch text boxes, it will usually not make the Glitch Dimension appear.
===Procedure (Glitch Dimension 4)===▼
This variant of the Glitch Dimension
===Procedure (Glitch Dimension 5)===▼
Using a walk through walls code, the player can go right from the first floor of MOM's house. If he or she selects 'YES' on the question that is presented, the game will reset itself into a Glitch Dimension. It is notable that [[Out of bounds|walking out of bounds]] can give very variable effects and may not reset the game into a Glitch Dimension, depending on other related variables and exactly where the player steps.
▲Using the Gold/Silver/Crystal equivalents of the glitch moves TM52, TM53, TM54, or TM55 will also cause this to happen, though this has not been studied thoroughly. Additionally, this may be achieved by first checking to see if all four [[move zero|move zeroes]] are activated, (if not, look at another Pokémon's moves in the stats menu without closing it, and moving back to the Ditto's moveset screen) and then using a Mysteryberry on each blank move. Sometimes this will not activate it, so it will have to be done in battle afterwards.
===Procedure (Glitch Dimension
==In Pokémon Red/Blue/Green/Yellow==
▲==Procedure (Glitch Dimension 4)==
▲This variant of the Glitch Dimension is accessed by calling a "[[glitch caller]]" using the [[GameShark]] code 01XXC6D9. The player can also have the "glitch caller" call the player to get to the Glitch Dimension by having the code above on and also have the code 01048FD1 on also.
▲==Procedure (Glitch Dimension 5)==
▲==Procedure (Glitch Dimension 1)===
The game will restart itself with only a black screen after seemingly crashing with a black screen if the player uses the GameShark code 01XX5ED3 on Pokémon Red and Blue (01XX5DD3 on Pokémon Yellow) using values of F9, FA, FB, FC or FD. The player should activate the code when the game is attempting to load the next map, since the game would attempts to place the player in an invalid location or 'glitch map'. He or she should turn the code off, so that the game keeps a black screen. After a few seconds, the game will reset itself but fail to reload the default palette. In theory, this type of Glitch Dimension can be triggered in the Japanese versions: Pokémon Red and Green by activating a [[select bug]] such as the [[Doko kashira door glitch]] and manipulating the game into taking the player into one of these maps.
▲==Procedure (Glitch Dimension 6)==
|