Glitch Pokédex sorting: Difference between revisions
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{{Arbitrary code execution}}
{{Summary page}}
{{PRAMA|glitch-pokedex-ace}}
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'''Glitch Pokédex sortings''' are invalid Pokédex listing sortings found in {{GSC}}.
==Technical details==
When opening the pokédex, the game will retrieve the last selected dex mode from wLastDexMode and use that to retrieve a pointer from Pokedex_OrderMonsByMode.Jumptable.
{| class="wikitable"
! Game !! Applicable language !! wLastDexMode !! Pokedex_OrderMonsByMode.Jumptable
|-
! rowspan="7" | Gold & Silver
| English || rowspan="5" | $D67E || $10:4BF0
|-
| French || $10:4BF8
|-
| German || $10:4BEA
|-
| Italian || $10:4C01
|-
| Spanish || $10:4BF2
|-
| Japanese || $D671 || $10:4ABC
|-
| Korean || $D731 || $10:4AF1
|-
! rowspan="6" | Crystal
| English || rowspan="5" | $01:D959 || $10:4BF0
|-
| French || $10:4BF8
|-
| German || $10:4BE9
|-
| Italian || $10:4C01
|-
| Spanish|| $10:4BF4
|-
| Japanese || $01:D94C || $10:4ABC
|}
==Accessing glitch Pokédex sortings==
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This means the [[cheating device|GameShark]] code 01xx7ED6 in Gold and Silver or 01xx59D9 in Crystal will change the Pokédex mode.
With glitches, the [[duplicate key items glitch]] can be used to set up the expanded Balls pocket, where the glitch Pokédex
Another way of accessing arbitrary code in {{GSC}} is through the [[Coin Case glitch]] (in English Gold/Silver only) or [[Glitch item#TMs and HMs outside of the correct pocket|TMs and HMs outside of the correct pocket]]. The glitch TM/HM method is ideal because TMs and HMs can be forced into the PC items; also available through the expanded Balls pocket.
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In Gold and Silver, modifying address C6D8 on the option screen (list of available Pokédex modes) will allow the player to access glitch sortings in a different way to the above method.
(Thanks Pokechu22 for the
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