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Glitch Pokémon: Difference between revisions

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''This article is about glitch Pokémon; the result for when the game attempts to manage values in the species byte for Pokémon, which were never defined by the game developers. For Pokémon with "glitch-like" properties, see [[glitchy]].''
 
The term '''glitch Pokémon''' refers to Pokémon that were not intentionally coded into the game. These Pokémon arise as a result of the game trying to interpret some other type of data as a Pokémon and have [[identifier]]s that fall outside the normal range for Pokémon. They can be accessed by a [[glitch]] or by using a [[cheating device]]. Glitch Pokémon in the first two generations use no [[error trap]] to give them true sprites and their "images" consist of scrambled data, with the exceptions of some [[hybrid]]s, and have names that consist of [[glitch text]].
 
Most glitch Pokémon in the first two generations have indecipherable front or back sprites, with the exceptions of some [[Hybrid glitch Pokémon|hybrid]]s and the fossil and ghost Missingno. (which have valid front sprites but invalid back sprites). Every glitch Pokémon except for Missingno. has an invalid name, that may include glitch characters.
 
In the third generation, [[Decamark]]s all have the "unknown Pokémon" sprite seen in the Pokédex (although it may be corrupted, depending on the index number) and are named [[??????????]] on the opponents side. Not all glitch Pokémon in [[bp:Generation III|Generation III]] are named "??????????" on the nickname or summary screen. Here, they can have names like shortened versions of move names such as "RBOLT" (instead of "THUNDERBOLT".
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