Glitch Pokémon League maps 0x6D-0x70, 0x72-0x75 (Red/Blue): Difference between revisions
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==Map 0x6F== |
==Map 0x6F== |
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In unused map 0x6F, there is a normally [[Hidden glitch map 0x6F Max Elixer|unobtainable Max Elixer]], which can be picked up if the player partially loads the map (by modifying address 0xD35E to 0x6F and ensuring the map script pointer at D36E-D36F does not freeze the game). |
In unused map 0x6F, there is a normally [[Hidden glitch map 0x6F Max Elixer|unobtainable Max Elixer]], which can be picked up if the player partially loads the map (by modifying address 0xD35E to 0x6F and ensuring the map script pointer at D36E-D36F does not freeze the game) and faces the relevant coordinates at x=0E y=0B (x=14, y=11). |
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