Glitch Unown: Difference between revisions

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==In Generation III==
==In Generation III==
While in one of the Tanoby Ruins chambers in FireRed/LeafGreen, the following codes will modify the sprite ID of the Unown (the same as the index number). The codes do not work for non-Unown encounters/Pokémon found outside of the ruins).
While in one of the Tanoby Ruins chambers in FireRed/LeafGreen, the following codes will modify the sprite ID of the Unown (the same as the index number). The codes do not modify the Pokémon found outside of the ruins (though it's unknown as of yet whether it can be combined with an encounter modifier to battle Unown outside of the ruins).


Invalid values are the [https://bulbapedia.bulbagarden.net/wiki/List_of_locations_by_index_number_(Generation_III) non-Unown index numbers] (also given the name "Generation III hybrids") which may appear in a glitchy magenta color, as well as IDs 0x01B8+, which may appear as Unown with no sprite if they do not freeze the game.
Invalid values are the [https://bulbapedia.bulbagarden.net/wiki/List_of_locations_by_index_number_(Generation_III) non-Unown index numbers] (also given the name "Generation III hybrids") which may appear in a glitchy magenta color, as well as IDs 0x01B8+, which may appear as Unown with no sprite if they do not freeze the game.