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Glitch Unown: Difference between revisions

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{{PRAMA|party-overloading-glitch}}
'''Glitch Unown''' are invalid [[bp:Unown (Pokémon)|Unown]] in Pokémon Gold, Silver and Crystal that can only be found in Unown Mode of the Pokédex through glitching orPokémon hackinggames.
 
==In Generation II==
They cannot exist as usable Pokémon, because every set of DVs counts as a valid Unown letter.{{fact}}
In Pokémon Gold, Silver and Crystal, they can only be found in Unown Mode of the Pokédex through glitching or hacking.
 
They cannot exist as usable Pokémon without [[Game Genie]].
 
Some variants of these [[glitch Pokémon]] have indecipherable sprites, kind of like glitch Pokémon from [[bp:Generation I|Generation I]]. Others such as the Gold/Silver:254 kind use a sprite that shows all Unown icons from A-Y in five columns, in a 'down, then next column' order. Other glitch Unown are a combination of both of the possible appearances explained above.
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In Pokémon Crystal, at least the hex:FB glitch Unown has a sprite that looks like a corrupted version of another Pokémon's sprite (i.e. Noctowl for FB).
 
AAn notableexample of a glitch effect caused by a glitch Unown is [[Ilsty and ?]]. The game will switch to the evolution screen and act like a Pokémon named "Ilsty" is evolving into a Forretress, and then have a Graveler named "?" evolve into Golem.
 
===Obtaining Glitch Unown===
Glitch Unown can be obtained in Gold/Silver with [[????? party overloading]] or through cheating.
 
====Withdraw over 6 Pokémon method====
 
Note: This has only been confirmed in Gold/Silver.
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The value from DB13 will be written to the first Unown in the UnownDex, but the player's Pokédex seen and own addresses will be corrupted, causing the player to end up with different Pokédex in the Pokédex, so a player should not do this glitch if they have a complete Pokédex and don't want to lose it.
 
====Cheating method====
The GameShark code 01xx24DC (Pokémon Gold/Silver) or 01xxD9DE (Pokémon Crystal) will replace the first Unown in the Pokédex's Unown Mode.
 
===Gallery (Pokémon Gold and Silver)===
 
<gallery widths="160" heights="144">
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</gallery>
 
===Gallery (Pokémon Crystal)===
 
<gallery widths="160" heights="144">
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File:C Unown FB.png|A glitch Unown with a hexadecimal identifier of FB (dec:251). It incorporates parts of Noctowl's sprite.
</gallery>
 
==In Generation III==
While in one of the Tanoby Ruins chambers in FireRed/LeafGreen, the following codes will modify the sprite ID of the Unown (the same as the index number). The codes do not work for non-Unown encounters/Pokémon found outside of the ruins).
 
Invalid values are the [https://bulbapedia.bulbagarden.net/wiki/List_of_locations_by_index_number_(Generation_III) non-Unown index numbers] (also given the name "Generation III hybrids") which may appear in a glitchy magenta color, as well as IDs 0x01B8+, which may appear as Unown with no sprite if they do not freeze the game.
 
Accessing Pokémon IDs 0-255:
 
0800F18C: 21XX - XX=ID
 
Accessing Pokémon IDs 256+:
 
0800F18C:31FF21XX - Encounter your index number (XX) + 255
 
{{YouTube|CigkrRGzCeI|ChickasaurusGL}}
 
==See also==
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