Glitch Victory Road maps (0x69-0x6B) (Red/Blue): Difference between revisions

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>Torchickens
(Created page with "{{MapInfoGenI|Blank name|Town Map 69 (English RB).png|69|103|Unknown|Unknown|Unknown|Glitch map}} '''Map 0x69''' is a glitch map in {{RB}} with an index number...")
 
>Torchickens
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{{MapInfoGenI|Blank name|Town Map 69 (English RB).png|69|103|Unknown|Unknown|Unknown|Glitch map}}
{{MapInfoGenI|Blank name|Town Map 69 (English RB).png|69|103|Unknown|Unknown|Unknown|Glitch map}}
'''Map 0x69''' is a [[Glitch City|glitch map]] in {{RB}} with an index number of 0x69 (dec:103).
'''Map 0x69''' is a [[Glitch City|glitch map]] in {{RB}} with an index number of 0x69 (dec:103).
[[File:RB Map 103.png|frame|right|How map 0x69 immediately looks like before the freeze.]]
It is different to map 0x69 in French (a [[descent glitch map]]) and Spanish versions, which load but don't immediately freeze the game, and map 0x69 in German and Italian versions which may only freeze the game with a white freeze.
It is different to map 0x69 in French (a [[descent glitch map]]) and Spanish versions, which load but don't immediately freeze the game, and map 0x69 in German and Italian versions which may only freeze the game with a white freeze.


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According to the Town Map, map 0x69 is located on Victory Road.
According to the Town Map, map 0x69 is located on Victory Road.
[[File:RB Map 103.png|frame|left|How map 0x69 immediately looks like before the freeze.]]
[[Category:Generation I glitches]]
[[Category:Generation I glitches]]
[[Category:Glitch areas]]
[[Category:Glitch areas]]

Revision as of 18:22, 4 March 2017

Town Map name: {{{town map}}}
[[File:{{{file}}}|200px]]
(Raw data: {{{town map raw}}})
Identifier (HEX): {{{hex}}}
Identifier (DEC): {{{dec}}}
Map header pointer: {{{headerpointer}}}
Map bank: {{{mapbank}}}
Palette: {{{palette}}}
Default track (music): {{{music}}}
Default sound bank: {{{soundbank}}}
Tileset/Permissions: {{{tileset}}}
Fish data (Super Rod only): None (without bypassing
"Looks like there's nothing here.")
Text pointer table (W_MAPTEXTPTR): {{{textpointertable}}}
Script (W_MAPSCRIPTPTR): {{{script}}}
Size (width×height): {{{size}}}
Wild Pokémon pointer: {{{wildpokemon}}}
Map connections: {{{connections}}}
NPC data: {{{npcs}}}
Sign data: {{{signs}}}
Hidden object data: {{{hiddenobjects}}}
Fly flag: {{{flyflag}}}
Meta-script: {{{metascript}}}
Classification (unofficial): {{{nomenclature}}}

Map 0x69 is a glitch map in Pokémon Red and Blue with an index number of 0x69 (dec:103). It is different to map 0x69 in French (a descent glitch map) and Spanish versions, which load but don't immediately freeze the game, and map 0x69 in German and Italian versions which may only freeze the game with a white freeze.

It can be accessed through modification of exit destination address $D365 to 0x67, by changing the quantity item 36 in the expanded items pack or GameShark code 016765D3.

It appears as an indoor Glitch City. Upon accessing it, the game may show a 'pushed boulder' animation and immediately reset.

It has a map script that executes address 00C6 in the ROM. If the map script is disabled then the game may instead freeze.

According to the Town Map, map 0x69 is located on Victory Road.

File:RB Map 103.png
How map 0x69 immediately looks like before the freeze.