Glitch battle: Difference between revisions
Jump to navigation
Jump to search
Content added Content deleted
>Torchickens (Redirected page to Bad sprite) |
>Torchickens No edit summary |
||
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
{{bulbapedia}} |
|||
#REDIRECT [[Bad sprite]] |
|||
[[File:4 4 glitch battle.png|thumb|right|160px|A glitch battle triggered by [[GlitchDex/Y:191|4 4 (0xBF)]] in a Link Battle.]] |
|||
'''Glitch battle''' describes the possible in-battle side effects of [[glitch Pokémon]] with [[bad sprite]]s. |
|||
It may also refer to a battle [[glitch]]ed in a different way, such as via the "[[wild appeared!]]" glitch. |
|||
Glitch battles may involve effects such as the following: |
|||
*Corrupted battle music (see [[glitch audio]]) |
|||
*A forced [[glitch Trainer]] |
|||
*Corruption of the tiles on the screen |
|||
*A forced battle mode (possibly involving a [[glitch encounter system]]) |
|||
*Corrupted option cursor position/player may be prevented from moving the cursor to a certain option |
|||
*Corrupted Poké Ball rolls for the next Poké Ball |
|||
*[[Game freeze]]s. |
|||
==Examples== |
|||
*[[MissingNo.]] (regular English Yellow variations) |
|||
*[[GlitchDex/Y:191|4 4 (0xBF) (English)]] (including a glitch encounter system if sent out by a Trainer) |
|||
*[[GlitchDexFR/Y:191|4 4 (0xBF) (French)]] (including a forced Safari Zone encounter system if sent out by a Trainer) |
|||
*[[GlitchDex/Y:193|♀ . (0xC1) (English)]] (glitch audio) |
|||
*[[GlitchDexJP/Y:193|ふイ゙ヂ (0xC1) (Japanese)]] (effects may differ in v1.1 release in which a glitch Trainer appears that doesn't freeze the game.) |
|||
*[[GlitchDex/Y:237|4( h 4 ? (ED)]] (also [[GlitchDexFR/Y:237|French]], [[GlitchDexDE/Y:237|German]], [[GlitchDexIT/Y:237|Italian]], [[GlitchDexES/Y:237|Spanish]] Versions) (including glitch audio and a freeze) |
|||
*[[GlitchDex/Y:249|₽ (F9)]] (same [[glitch Pokémon family|family]] as Yellow MissingNo.) |
|||
[[Category:Glitch effects]] |
Latest revision as of 20:47, 21 June 2018
Bulbapedia also has an article about Glitch battle. |
Glitch battle describes the possible in-battle side effects of glitch Pokémon with bad sprites.
It may also refer to a battle glitched in a different way, such as via the "wild appeared!" glitch.
Glitch battles may involve effects such as the following:
- Corrupted battle music (see glitch audio)
- A forced glitch Trainer
- Corruption of the tiles on the screen
- A forced battle mode (possibly involving a glitch encounter system)
- Corrupted option cursor position/player may be prevented from moving the cursor to a certain option
- Corrupted Poké Ball rolls for the next Poké Ball
- Game freezes.
Examples
- MissingNo. (regular English Yellow variations)
- 4 4 (0xBF) (English) (including a glitch encounter system if sent out by a Trainer)
- 4 4 (0xBF) (French) (including a forced Safari Zone encounter system if sent out by a Trainer)
- ♀ . (0xC1) (English) (glitch audio)
- ふイ゙ヂ (0xC1) (Japanese) (effects may differ in v1.1 release in which a glitch Trainer appears that doesn't freeze the game.)
- 4( h 4 ? (ED) (also French, German, Italian, Spanish Versions) (including glitch audio and a freeze)
- ₽ (F9) (same family as Yellow MissingNo.)