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Glitch dialog: Difference between revisions

>Torchickens
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It is very common through hacking, but there are glitches to force glitch dialog as well, including (note this list is not meant to be exhaustive):
 
[u]===Generation I:[/u]===
 
*Through the Pokédex entries of glitch Pokémon.
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*Through the [[Seafoam Islands text box glitches]] (Pocket Monsters Red, Green, Blue (JP) only)
 
====Example text box ID matching method====
[u]Generation II:[/u]
*Through [[glitch Unown]].
 
[u]Generation III:[/u]
*Through glitch moves obtained with the [[Generation III bit set glitch]].
 
===Example text box ID matching method===
In Pokémon Red, Blue and Yellow, the player can use the [[Trainer escape glitch]]'s [[Trainer escape glitch#Text box ID matching|text box ID matching]] trick to get glitch dialog when they return to the place where the Trainer they escaped from was.
 
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The same method can be used in Pokémon Red and Blue, but the shelves load value hex:42. In this case, returning to Route 6 loads three glitch characters followed by "66 ERROR".
 
[u]===Generation II:[/u]===
*Through [[glitch Unown]].
 
[u]===Generation III:[/u]===
*Through glitch moves obtained with the [[GenerationPomeg IIIdata bit setcorruption glitch]].
 
[[Category:Terminology]]
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