Glitch dialog: Difference between revisions
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It is very common through hacking, but there are glitches to force glitch dialog as well, including (note this list is not meant to be exhaustive): |
It is very common through hacking, but there are glitches to force glitch dialog as well, including (note this list is not meant to be exhaustive): |
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===Generation I=== |
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*Through the Pokédex entries of glitch Pokémon. |
*Through the Pokédex entries of glitch Pokémon. |
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*Through the [[Seafoam Islands text box glitches]] (Pocket Monsters Red, Green, Blue (JP) only) |
*Through the [[Seafoam Islands text box glitches]] (Pocket Monsters Red, Green, Blue (JP) only) |
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In Pokémon Red, Blue and Yellow, the player can use the [[Trainer escape glitch]]'s [[Trainer escape glitch#Text box ID matching|text box ID matching]] trick to get glitch dialog when they return to the place where the Trainer they escaped from was. |
In Pokémon Red, Blue and Yellow, the player can use the [[Trainer escape glitch]]'s [[Trainer escape glitch#Text box ID matching|text box ID matching]] trick to get glitch dialog when they return to the place where the Trainer they escaped from was. |
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The same method can be used in Pokémon Red and Blue, but the shelves load value hex:42. In this case, returning to Route 6 loads three glitch characters followed by "66 ERROR". |
The same method can be used in Pokémon Red and Blue, but the shelves load value hex:42. In this case, returning to Route 6 loads three glitch characters followed by "66 ERROR". |
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[[Category:Terminology]] |
[[Category:Terminology]] |