Glitch encounter systems (0xD057/0xD056): Difference between revisions

Jump to navigation Jump to search
Content added Content deleted
>Torchickens
No edit summary
>Torchickens
Line 17: Line 17:
*In Pokémon Green (v1.0) you can get a lock-up, a Trainer blocking the ball, or activate a'broken start menu' effect, where the menu is invisible when you press start until you save and reset.
*In Pokémon Green (v1.0) you can get a lock-up, a Trainer blocking the ball, or activate a'broken start menu' effect, where the menu is invisible when you press start until you save and reset.
*In Pokémon Green (v1.1) you can get a glitchy mess like in Red, but music may play.
*In Pokémon Green (v1.1) you can get a glitchy mess like in Red, but music may play.
*In Japanese Blue you can have the game lock up or both warp you somewhere and break the start menu!
*In Japanese Blue you can have the game lock up or both warp you somewhere and break the start menu.
*In Japanese Yellow (v1.0) you can get animated water drops on the screen with the 'follow me' music playing.
*In Japanese Yellow (v1.0) you can get animated water drops on the screen with the 'follow me' music playing.
*In Japanese Yellow (v1.1 and v1.2) you can get a glitchy mess of tiles. The effect is probably the same between v1.1 and v1.2.
*In Japanese Yellow (v1.1 and v1.2) you can get a glitchy mess of tiles. The effect is probably the same between v1.1 and v1.2.