Glitch encounter systems (0xD057/0xD056): Difference between revisions
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{{incomplete|information about which items can be used in 03 and 04}} |
{{incomplete|information about which items can be used in 03 and 04}} |
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'''Glitch battle types''' are values of the trainer/wild address (0xD057) that were not deliberately meant to be used. There are only 3 unique values, the other ones are copies of 2 of these (03 and 04). All of these are variants of trainer battle. All of these do not correctly register fainted Pokémon. |
'''Glitch battle types''' are values of the trainer/wild address (0xD057 in {{RB}} and 0xD056 in {{Yellow}}) that were not deliberately meant to be used. There are only 3 unique values, the other ones are copies of 2 of these (03 and 04). All of these are variants of trainer battle. All of these do not correctly register fainted Pokémon. |
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Allows overworld items to be used. Battle related items, are not allowed. This value is in fact used for when the player is outside of battle, but serves as a glitch battle type in battle. |
Allows overworld items to be used. Battle related items, are not allowed. This value is in fact used for when the player is outside of battle, but serves as a glitch battle type in battle. |