Glitch encounter systems (0xD057/0xD056): Difference between revisions

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Controlled by address D057
Controlled by address D057
* 00: Glitchy Trainer battle. Balls can't be used, but are not dodged. Overworld items can be used. Running is impossible
* 00: Glitchy Trainer battle. Balls can't be used, but are not dodged. Overworld items can be used. Running is impossible. With Old Man, causes game to lock up.
* 01: Wild Battle.
* 01: Wild Battle.
* 02: Trainer Battle
* 02: Trainer Battle. With Old Man, pokemon can run after the ball is blocked
* 03: Glitchy trainer battle When using ball, wobbling animation plays at wrong place and your own pokemon is removed. After a while, game says that the trainer has blocked the ball. Pokémon from opponent never faint
* 03: Glitchy trainer battle When using ball, wobbling animation plays at wrong place and your own pokemon is removed. After a while, game says that the trainer has blocked the ball. Pokémon from opponent never faint
* 04: Same as 03, except wobble removed the right pokemon
* 04: Same as 03, except wobble removed the right pokemon

Revision as of 15:41, 10 September 2018

Controlled by address D057

  • 00: Glitchy Trainer battle. Balls can't be used, but are not dodged. Overworld items can be used. Running is impossible. With Old Man, causes game to lock up.
  • 01: Wild Battle.
  • 02: Trainer Battle. With Old Man, pokemon can run after the ball is blocked
  • 03: Glitchy trainer battle When using ball, wobbling animation plays at wrong place and your own pokemon is removed. After a while, game says that the trainer has blocked the ball. Pokémon from opponent never faint
  • 04: Same as 03, except wobble removed the right pokemon
  • 05: same
  • 06 same as 03:
  • 07: same as 04 and 05

it seems there only 3 glitch battle types, which repeat every 3