Glitch stat

From Glitch City Wiki

Glitch stats are invalid stats that exist in Generation I (and possibly other Pokémon games) in addition to HP, Attack, Defense, Speed and Special.

There are two types of glitch stat names; glitch vitamin stat names (stats that are normally displayed when using items such as the HP Up) and glitch battle stat names (stats that are displayed as a side effect of moves or X items). These are completely separate.

Multiple glitch stats can be adjusted from the effects of glitch moves.

As revealed by the leaked source code, it seems that two other stats were planned or considered during development where they are labelled as "not use". Unused move effects 0x4A and 0x4B will have a 10.2% chance of lowering one of those stats.[1]

Move effect IDs 0x92, 0x8D and 0x8E also lower or increase a specific glitch stat in battle. There is typically no effect because this alters saved screen data which is overwritten on many occasions. However, further research is needed for lowering or increasing a glitch stat not possible with any indexed glitch move.

See also

References

This article or section is a stub. You can help Glitch City Wiki by expanding it.