Guides:Coin Case ACE: Difference between revisions

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<pre>
<pre>
Box 1: $D8BF
Box 1: $D8BF
80 add a, b
AF xor a ; a = $00
AF xor a ; a = $00
D6 E8 sub $FF ; a = $18
EA F9 F8 ld ($F8F9), a
EA D1 F8 ld ($F8D1), a
D6 FF sub $FF ; a = $01
D6 F7 sub $F7 ; a = $21
FB ei
50 ld d, b
50 ld d, b


Box 2: $D8C8
Box 2: $D8C8
EA F7 F8 ld ($F8F7), a
EA D0 F8 ld ($F8D0), a
D6 D0 sub $D0 ; a = $31
D6 FF sub $FF ; a = $22
EA FC F8 ld ($F8FC), a
EA D6 F8 ld ($F8D6), a
21
50 ld d; b


Box 3: $D8D1
Box 3: $D8D1
18 F4 ld hl, $F418
E6 A1 and $A1 ; a = $21
D6 83 sub $83 ; a = $9F
EA F4 F8 ld ($F8F4), a
D6 EF sub $EF ; a = $32
87 add a, a ; a = $3E, carry flag set
.write
22 ldi (hl), a
D0 ret nc ; Ignore on first pass, taken when .write called
FB ei
FB ei
50 ld d, b
50 ld d, b


Box 4: D8DA
Box 4: D8DA
E6 84 and $84 ; a = $04
EA F8 F8 ld ($F8F8), a
D4 D6 F8 call nc, .write
D6 E6 sub $E6 ; a = $4C
D6 87 sub $87 ; a = $7D
EA FB F8 ld ($F8FB), a
FB ei
50 ld d, b
50 ld d, b


Box 5: $D8E3
Box 5: $D8E3
.loop
E6 84 and $84 ; a = $04
D6 FF sub $FF ; Increments a on each pass
EA 9B FA ld ($FA9B), a
EA EF F8 ld ($F8EF), a
D6 86 sub $86 ; a = $7E
F5 push af
FB ei
F6 FF or $FF ; a = $FF
50 ld d, b
50 ld d, b


Box 6: $D8EC
Box 6: $D8EC
FB ei
EA F5 F8 ld ($F8F5), a
FB ei
EA 9D FA ld ($FA9D), a
F6 FF or $FF ; a = $FF, reset carry flag
EA xx F5 ld ($F5xx), a ; Ranges from $F57E to $F5AF, all 50 TMs
F1 pop af
21
FE AF cp $AF
50 ld d, b



Box 7: $D8F5
Box 7: $D8F5
7E F5 ld hl, wTMsHMs
D2 FC F8 jp nc, .continue
A7 and a, a ; Reset carry flag
01 32 00 ld bc, $0032
D4 4C 31 call nc, byteFill
D2 E3 F8 jp nc, .loop
.continue
AF xor a, a
50 ld d, b
50 ld d, b


Box 8: $D8FE
Box 8: $D8FE
E6 D2 and $D2 ; a = $D2
F6 D2 and $D2 ; a = $D2, reset carry flag
EA 9C FA ld ($FA9C), a
D4 D6 F8 call nc, .write
D6 FA sub $FA ; a = $D8, TM25's item ID
D6 93 sub $93 ; a = $3F
87 add a, a ; a = $7E, reset carry flag
FB ei
50 ld d, b
50 ld d, b


Box 9: $D907
Box 9: $D907
D4 D6 F8 call nc, .write
D6 9D sub $9D ; a = $E1, TM33's item ID
EA B8 F5 ld (wItems), a ; Main item pocket, first item ID
EA B8 F5 ld (wItems), a ; Main item pocket, first item ID
D6 E3 sub $E3 ; a = $F5
EA 9E FA ld ($FA9E), a
50 ld d, b
50 ld d, b


Box 10: $D910
Box 10: $D910
D6 B7 sub $B7 ; a = 3E, reset carry flag
F6 F5 or $F5 ; a = $F5
EA 9A FA ld ($FA9A), a
D2 D6 F8 jp nc, .write
D0 ret nc
50 ld d, b
50 ld d, b


Party pokémon #5's stat experience, starting from $DAFA
TM33 bootstrap, starting from $D418
3E 04 ld a, $04
3E 04 ld a, $04
D2 7E F5 jp nc, wTMsHMS ; Carry and zero flag are both reset when using TM25
D2 7E F5 jp nc, wTMsHMS ; Carry and zero flag are both reset when using TM25
</pre>

====Raw Assembly====

<pre>
AF D6 E8 EA D1 F8 D6 F7 50
EA D0 F8 D6 FF EA D6 F8 50
F4 F4 D6 83 87 87 D0 FB 50
E6 84 D4 D6 F8 D6 87 FB 50
D6 FF EA EF F8 F5 F6 FF 50
FB FB EA F5 F5 F1 FE AF 50
D2 FC F8 A7 D2 E3 F8 AF 50
F6 D2 D4 D6 F8 D6 93 87 50
D4 D6 F8 D6 9D EA B8 F5 50
F6 F5 D2 D6 F8 50 50 50 50
</pre>
</pre>


Line 585: Line 608:
<pre>
<pre>
Box 1: $D8BF
Box 1: $D8BF
80 add a, b
AF xor a ; a = $00
AF xor a ; a = $00
D6 FC sub $FC ; a = $04
D6 E8 sub $FF ; a = $18
EA 9B FA ld ($FA9B), a
EA D1 F8 ld ($F8D1), a
D6 F7 sub $F7 ; a = $21
FB ei
50 ld d, b
50 ld d, b


Box 2: $D8C8
Box 2: $D8C8
EA D0 F8 ld ($F8D0), a
D6 86 sub $86 ; a = $7E
D6 FF sub $FF ; a = $22
EA 9D FA ld ($FA9B), a
D6 89 sub $89 ; a = $F5
EA D6 F8 ld ($F8D6), a
21
FB ei
50 ld d; b


Box 3: $D8D1
Box 3: $D8D1
EA 9E FA ld ($FA9E), a
18 F4 ld hl, $F418
D6 B7 sub $D7 ; a = $3E
D6 83 sub $83 ; a = $9F
.doubleAndWrite
EA 9A FA ld ($FA9A), a
87 add a, a ; a = $3E, carry flag set
.write
22 ldi (hl), a
D0 ret nc ; Ignore on first pass, taken when .write/.doubleAndWrite called
FB ei
50 ld d, b
50 ld d, b


Box 4: D8DA
Box 4: D8DA
E6 84 and $84 ; a = $04
87 add a, a
D4 D6 F8 call nc, .write
D6 B9 sub $B9 ; a = $C3
AF xor a ; a = $00
EA 9C FA ld ($FA9C), a
A7 and a ; Reset carry flag
F6 D2 or $D2 ; a = $D2
D0 ret nc
50 ld d, b
50 ld d, b


Box 5: $D8E3
Party pokémon #3's stat experience, starting from $DA9A
D4 D6 F8 call nc, .write
D6 93 sub $93 ; a = $3F
D4 D5 F8 call nc, .doubleAndWrite
50 ld d, b

Box 6: $D8EC
AF xor a ; a = $00
F6 F5 or $F5 ; a = $F5
D2 D6 F8 jp nc, .write
50 ld d, b

TM33 bootstrap, starting from $D418
3E 04 ld a, $04
3E 04 ld a, $04
C3 7E F5 jp wTMsHMs ; Carry and zero flag are both reset when using TM25
D2 7E F5 jp nc, wTMsHMS ; Carry and zero flag are both reset when using TM25
</pre>
</pre>

====Raw Assembly====

<pre>
AF D6 E8 EA D1 F8 D6 F7 50
EA D0 F8 D6 FF EA D6 F8 50
F4 F4 D6 83 87 87 D0 FB 50
E6 84 D4 D6 F8 AF F6 D2 50
D4 D6 F8 D6 93 D4 D5 F8 50
AF F6 E1 D2 D6 F8 50 50 50
</pre>


[[Category:Guides]]
[[Category:Guides]]