Guides:Fast 0x1500 ACE: Difference between revisions

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In case something happens with the TM15 bootstrap that causes it to no longer function, you can repair bootstrap without having to reset TM quantities using the following procedure:
In case something happens with the TM15 bootstrap that causes it to no longer function, you can repair bootstrap without having to reset TM quantities using the following procedure:


* Enter the following language-specific box names. '''Please mind the differences between uppercase X ([[File:Character UCX.png]]), lowercase x ([[File:Character lcx.png]]) and multiplication symbol ([[File:Character mul.png]])'''.
* Enter the following language-specific box names. '''Please mind the differences between uppercase X ([[File:Character UCX.png]]), lowercase x ([[File:Character lcx.png]]) and multiplication symbol ([[File:Character mul.png]])'''. For English, boxes 8 through 13 are irrelevant for the setup and do not need to be renamed. For Italian & Spanish, boxes 7 through 13 are irrelevant for the setup and do not need to be renamed.


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[[File:Box Spanish C Reset V2.png]]
[[File:Box Spanish C Reset V2.png]]
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* Then, execute 0x1500 control code ACE using the method described in section 1.4.1
* Then, execute 0x1500 control code ACE using the method described in section 1.4.1
* If the code executes succesfully without crashing the game, the bootstrap has now been repaired.
* If the code executes succesfully without crashing the game, the bootstrap has now been repaired.