Guides:Mail Writer GS (non-EN): Difference between revisions

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{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;"
! Language !! Box names !! Language !! Box names
! French !! German !! Italian !! Spanish
|-
|-
|
! scope="row" | French
[[File:Box French GS Setup.png]]
||
||
[[File:Box German GS Setup.png]]
Box 1: A p é 3 2 u' 9 5
Box 2: é 1 2 u' c é 5 2
Box 3: H u' L é 6 2 ? b
Box 4: é , 2 u' ♂ é 2 2
Box 5: u' t é ♀ 2 é ; 4
Box 6: p u' 5 é ) 4 ] 5
Box 7: ♀ ♀ ♀ ♀ ♀ 's
Box 8: ? ♀ é [ 4 u' x 5
Box 9: é ( 4 H u' z 5 5
Box 10: é : 4 n'
! scope="row"| German
||
||
[[File:Box Italian GS Setup.png]]
Box 1: Ä Ä , 2 ö ß 2 W
Box 2: ö ß 2 W ö ß 2 o
Box 3: ö ß 2 w G ö ß 2
Box 4: G ö ß 2 G ö ß 2
Box 5: G ö ß 2 g ö ß 2
Box 6: p 0 ( ö ß 2 0 9
Box 7: d J 5 T S v y b
Box 8: 4 ? [space] ? ß ö ß 2
Box 9: ? E ö ß 2 p 0 Ü
Box 10: ö ß 2 H E ö ß 2
Box 11: p 0 ♀ ä ß 2
|-
! scope="row"| Italian
||
||
[[File:Box Spanish GS Setup.png]]
Box 1: A p é 3 2 ° 9
Box 2: é 1 2 ° 7 é ) 2
Box 3: ° G é ♀ 2 é ; 4
Box 4: È d é , 2 ° ♂
Box 5: é 2 2 È 9 é 6 2
Box 6: p ° P é 5 2 0 9
Box 7: A ♀ ♀ ♀ ♀ ó
Box 8: p 0 ♀ é [ 4 ° x
Box 9: é ( 4 È F é : 4
Box 10: ì
! scope="row"| Spanish
||
Box 1: A p é 3 2 ° 9
Box 2: é 1 2 ° 7 é ) 2
Box 3: ° G é ♀ 2 é ; 4
Box 4: È d é , 2 ° ♂
Box 5: é 2 2 È 9 é 6 2
Box 6: p ° Q é 5 2 0 9
Box 7: A ♀ ♀ ♀ ♀ ó
Box 8: p 0 ♀ é [ 4 ° x
Box 9: é ( 4 È F é : 4
Box 10: ì
|}
|}
Note: "..." refers to one ellipsis character, “pk” refers to the one pk character, "$" refers to the pokédollar sign, "*" refers to the multiplication symbol. Make sure to pay careful attention to upper/lowercase letters.
Note: "..." refers to one ellipsis character, “pk” refers to the one pk character, "$" refers to the pokédollar sign, "*" refers to the multiplication symbol. Make sure to pay careful attention to upper/lowercase letters.
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Now that we have obtained x255 of every TM, we'll be selling specific amounts of these in order to form a program. This program differs slightly depending on the specific language you're using. The following table displays how many TMs of each kind you need to end up with, along with the amount of money you gain by selling them.
Now that we have obtained x255 of every TM, we'll be selling specific amounts of these in order to form a program. This program differs slightly depending on the specific language you're using. The following table displays how many TMs of each kind you need to end up with, along with the amount of money you gain by selling them.

{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;"
! French !! German !! Italian !! Spanish
|-
|
[[File:TM French GS.png]]
||
[[File:TM German GS.png]]
||
[[File:TM Italian GS.png]]
||
[[File:TM Spanish GS.png]]
|}


==Language independent TMs==
==Language independent TMs==
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{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;"
! rowspan="2" | TM !! colspan="2" | English !! colspan="2" | French !! colspan="2" | German !! colspan="2" | Italian !! colspan="2" | Spanish
! rowspan="2" | TM !! colspan="2" | French !! colspan="2" | German !! colspan="2" | Italian !! colspan="2" | Spanish
|-
|-
! Final amount !! Amount sold for !! Final amount !! Amount sold for !! Final amount !! Amount sold for !! Final amount !! Amount sold for !! Final amount !! Amount sold for
! Final amount !! Amount sold for !! Final amount !! Amount sold for !! Final amount !! Amount sold for !! Final amount !! Amount sold for
|-
|-
| TM08 ROCK SMASH ||x66 ||94500 || x43 || 106000 || x34 || 110500 || x118 || 68500 || x153 || 51000
| TM08 ROCK SMASH || x43 || 106000 || x34 || 110500 || x118 || 68500 || x153 || 51000
|-
|-
| TM35 SLEEP TALK ||x239 ||8000|| x144 || 55500 || x231 || 12000 || x222 || 16500 || x162 || 46500
| TM35 SLEEP TALK || x144 || 55500 || x231 || 12000 || x222 || 16500 || x162 || 46500
|-
|-
| TM39 SWIFT ||x144 ||111000|| x59 || 196000 || x135 || 120000 || x127 || 128000 || x77 || 178000
| TM39 SWIFT || x59 || 196000 || x135 || 120000 || x127 || 128000 || x77 || 178000
|}
|}


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*# Any
*# Any
* Enter the following language-specific box name:
* Enter the following language-specific box name:

{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;"
! French !! German !! Italian !! Spanish
|-
|
[[File:Box French GS Reset.png]]
||
[[File:Box German GS Reset.png]]
||
[[File:Box Italian GS Reset.png]]
||
[[File:Box Italian GS Reset.png]]
|}

* Read the mail held by the "BOXCODES" pokémon
* Use TM25 to execute the code. If the game crashes, doublecheck the box name code and ensure you've performed every step of the process correctly
* If the code executes succesfully, the "MAILWRITER" nicknamed pokémon has now been repaired.

=Addendum 2: plain text transcripts of box names=

* Set all TM quantities to x255 and set up TM25 bootstrap
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;"
! Language !! Box names !! Language !! Box names
|-
! scope="row" | French
||
Box 1: A p é 3 2 u' 9 5
Box 2: é 1 2 u' c é 5 2
Box 3: H u' L é 6 2 ? b
Box 4: é , 2 u' ♂ é 2 2
Box 5: u' t é ♀ 2 é ; 4
Box 6: p u' 5 é ) 4 ] 5
Box 7: ♀ ♀ ♀ ♀ ♀ 's
Box 8: ? ♀ é [ 4 u' x 5
Box 9: é ( 4 H u' z 5 5
Box 10: é : 4 n'
! scope="row"| German
||
Box 1: Ä Ä , 2 ö ß 2 W
Box 2: ö ß 2 W ö ß 2 o
Box 3: ö ß 2 w G ö ß 2
Box 4: G ö ß 2 G ö ß 2
Box 5: G ö ß 2 g ö ß 2
Box 6: p 0 ( ö ß 2 0 9
Box 7: d J 5 T S v y b
Box 8: 4 ? [space] ? ß ö ß 2
Box 9: ? E ö ß 2 p 0 Ü
Box 10: ö ß 2 H E ö ß 2
Box 11: p 0 ♀ ä ß 2
|-
! scope="row"| Italian
||
Box 1: A p é 3 2 ° 9
Box 2: é 1 2 ° 7 é ) 2
Box 3: ° G é ♀ 2 é ; 4
Box 4: È d é , 2 ° ♂
Box 5: é 2 2 È 9 é 6 2
Box 6: p ° P é 5 2 0 9
Box 7: A ♀ ♀ ♀ ♀ ó
Box 8: p 0 ♀ é [ 4 ° x
Box 9: é ( 4 È F é : 4
Box 10: ì
! scope="row"| Spanish
||
Box 1: A p é 3 2 ° 9
Box 2: é 1 2 ° 7 é ) 2
Box 3: ° G é ♀ 2 é ; 4
Box 4: È d é , 2 ° ♂
Box 5: é 2 2 È 9 é 6 2
Box 6: p ° Q é 5 2 0 9
Box 7: A ♀ ♀ ♀ ♀ ó
Box 8: p 0 ♀ é [ 4 ° x
Box 9: é ( 4 È F é : 4
Box 10: ì
|}

* Repair bootstrap


{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;"
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Box 4: é : 4 Í
Box 4: é : 4 Í
|}
|}

* Read the mail held by the "BOXCODES" pokémon
* Use TM25 to execute the code. If the game crashes, doublecheck the box name code and ensure you've performed every step of the process correctly
* If the code executes succesfully, the "MAILWRITER" nicknamed pokémon has now been repaired.